package mmc.action;

import static org.lwjgl.input.Keyboard.KEY_F1;
import mmc.Client;
import mmc.resource.Sprite2D;

public class SelfTarget extends InterfaceAction {
	
	public SelfTarget(){
		super("SelfTarget", (Sprite2D)null, KEY_F1);
	}

	@Override
	public void performOnClient() {
		Client.client.getScene().player.target = Client.client.getScene().getPlayer().getRemotePlayer();
	}
}
